The Sync Off! - Case Study
The Sync Off! is a card game I created as the first-ever MCBS Legacy project upon graduation from the MCBS Program at Full Sail University. The concept and best way to explain the game is "Lip Sync Battle" meets "Cards Against Humanity". The game is played by drawing cards to get a category to pick a song and give a lip-sync performance with your team. After multiple rounds of regular gameplay, as well as, fun challenges and impediments provided by the mystery vinyl cards, the team with the 7 cards wins. Take a look below at the Case Study documenting the process of creating this game. Plus check out the Figma overview showcasing the 750+ assets I designed from concept to final production to bring this card game from a literal dream of mine to life.